Name: the kNightmare Drive
Kind of Ability: Special
Description: A reddish aura can be seen around the Knight as his hair and eyes go blazing white, and a spooky presence goes with him.
Ability: Grants the Knight:
::Teleportation
:: x3 Superhuman Strength, Speed, Reflexes
::Duplication (up to 2 copies that are invulnerable. After the 2nd post after the execution of this Ability, both copies will be destroyed)
(5 posts maximum, 5 post recharge)
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Rarity: Ultra Rare. Only the Knight knows this.
Rank Required: N/A
Class Required: N/A
History: the Knight's signature Ability.
Name: Checkmate Engine
Kind of Ability: Special
Description: The Bishop's eyes will go black, as a pair of black wings sprout from his back.
Ability: Grants the Bishop:
::Flight
::Energy Constructs
::All attacks against the Bishop will take 2 posts before hitting him.
::All attacks that hit the Bishop will return to the attacker and never misses.
::Can summon any monster from the Monster List (monsters last for only 2 posts: summoning post + another post)
(5 post maximum, 5 post recharge)
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Rarity: Ultra Rare. Only the Bishop knows this.
Rank Required: N/A
Class Required: N/A
History: the Bishop's signature Ability.
Name: Castling Execution
Kind of Ability: Special.
Description: The Rook turns into a translucent version of herself, with all of her features in red.
Ability: Grants the Rook:
::Instantaneous Teleportation (A second is equivalent to 3 Instantaneous Teleportation sequences)
::Time Manipulation (with rules applied)
::Perfect Accuracy (all attacks the Rook does will have +100% damage)
::Luck (dodge a what supposed to be is an undodgeable attack)
(5 post maximum, 5 post recharge)
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Rarity: Ultra Rare. Only the Rook knows this.
Rank Required: N/A
Class Required: N/A
History: the Rook's signature Ability.