| -the Module- | Topics | Posts | Last Posts |
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| This is the Rules section. Basically, you follow everything that's said here. If you violate... Moderators: Rhanta, Scorponok, Monster Master
| 7 | 6 | Quests Rules Mon May 07, 2012 10:23 pm Arakun | | Announcements about the Game. Contests, Special Events, and lots more! Also, here's the place where you should post if you're leaving or if you're new. Moderators: Rhanta, Scorponok, Monster Master
| 2 | 22 | CyberSpace begin... Sun May 06, 2012 10:18 pm Grim |
-the Creator- | Topics | Posts | Last Posts |
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| This is where you create your virtual Avatar and the various accessories and upgrade programs that come with it. Moderators: Rhanta, Scorponok, Monster Master Character Creator, Weapon/Armor Programmer, Item Programmer, Pet Programmer, Technique Modder, Clan Maker | 7 | 14 | Character Sheet... Wed May 09, 2012 2:09 pm Samael Sil'Drakul | | This is where we Admins and Moderators put your belongings in safe keeping, all of your items, weapons and armor. Think of it as a Library or a Time Capsule, wherein we collect it for safe keeping. Items Section, Weapons Section, Armor Section | 1 | 1 | The Vault Rules... Tue May 08, 2012 5:31 pm Arakun | | This is where all NPCs are. Their descriptions and status. NPCs (Friendly), NPCs (Neutral), NPCs (Hostile), the Bestiary | 3 | 3 | NPCs Template (H... Sat May 12, 2012 11:50 am Samael Sil'Drakul | | This is where all could see who are the PLAYERS in Cyberspace, of course some of the details are hidden to prevent other players who are not an Admin see other Player's weaknesses and strengths. And this helps the RP posting thrilling and keeps FAIRNESS upon the game and to all players.
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Dextral - SunShined (Eastern Continent) | Topics | Posts | Last Posts |
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| The New City. Novae Urbi is, by far, the safest place in the newest Patch of the Game. And, although, with the exposed dangers of walking past the Void and into the New World, being inside the prohibited areas of the City still brings you the danger of getting killed. the Outer Dome, the Tunnels, the Inner Walls | 0 | 0 | | | Numerous types of creatures roam the wilds of Dextral, and the wilds keep evolving. Here on Dextral, it is eternally baked in the sun, and plants grow endlessly and unimpeded--that is until the humans came into this world. Creatures of this continent are quick and agile. Predators are either huge or in packs and in this way, are bonds forged in teams. No one weak must traverse these wilds, lest you wander aimlessly and become prey to creatures unknown...or plants. Venarian Forest, Mitisite Plains, Consilian Caverns, Manus Marsh | 0 | 0 | |
Avarician Ocean | Topics | Posts | Last Posts |
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| The city literally connects the two continents and will take you a good two weeks to traverse the city end to end by foot but most travels will lead you here in search of great items. Traders come from every direction, connecting their ships to others to create bridges and walkways, and ships rarely stay in one place but ships took permanent residence in this area. There are numerous boats as far as the eye can see, although most people here are honest traders, it is also the refuge of pickpockets and thieves. In this ever changing maze of wood and sea, it is easy for anyone to get lost, find a bargain or drop into the sea. Swindler's Keep, Bargainer's Walkway, The Rolling Tide Tavern | 0 | 0 | |
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